CAMPFIRE
PATCH NOTES v1.03
November 18, 2023
CONTENT

NEW MINIGAME: SHIP BURST
Eliminate your enemies with explosives in the insides of a crashed ship!
Tell your story
Now, the party leader will choose the minigame that will play in each round, in the future this system will evolve to let all players vote the next minigame.
CHANGES IN LOOTPOOL
Added to Lighthouse's Sea: Grenade, Air Strike, Guzzle Juice.
Removed From Lighthouse's Sea: Junk Rift.
LIGHTHOUSE's Ocean
Spawns for items have been modified.
3 spawns got added, 1 of them only enabled in storm.
Item spawners cooldown after collecting has been modified.
A new shield bar has been added, it will regenerate after 2 seconds.
The minigame has been renamed from Lighthouse's Sea to Lighthouse's Ocean.
CHANGES IN MATCH LAYOUT
Now the winner will be the one who wins more rounds.
The elimination system has been eliminated from the game.
UI
The UI got a complete overhaul.
New logo styles for Ship Burst, Dragon Bridge and Lighthouse's Ocean.
New UI messages when you earn points have been added.
Some effects got added to the storm status UI in Lighthouse's Ocean.
DISABLED
Due to some major glitches, Pirate Havoc has been disabled from the minigame pool.
Due to some major glitches, Dragon Bridge has been disabled from the minigame pool.
The end screens showing the winner have been disabled indefinitely.
STABILITY
LOD's and dense geometry have been edited to improve stability across all platforms (not nintendo switch lol).
BUG FIXES
The bug active in all trials causing intro cinematic to get stuck on the last frame has been fixed.
The bug in Pirate Havoc that causes networking issues when any cannon shoots a bullet has been fixed.
The bug in Dragon Bridge that causes the player to glitch unexpectedly in the platforms has been fixed.
HELP TO IMPROVE THE GAME
If you see any bug, please report it on ulvdiaz.com/projects/campfire
Thank you for playing!